Here’s part of a retro-inspired tune I’ve been working on, possibly for NMRIH.
Even though I had tried for some classic FM and modular synth tones, ThoughT had commented that the production sounded too clean and modern-sounding. Enter the tape recorder.
I had this bad boy back in 2000 when I started college at UM. I had replaced it with a Minidisc player shortly after the semester started and the recorder ended up in storage for almost fifteen years. Discussing ways to give my song an older grunge reminded me of its existence.
This first attempt was done by re-recording the output of the cassette player into my Zoom. The higher synth notes would vibrate the sides of the speaker and distort, not to mention the added noise from the tape player mechanism. Not ideal, but worth trying.
I tracked down the right cable to go out from the headphone jack and into the line-in on the H2 for this next version. I recorded the parts to tape separately, did a touch of noise reduction to keep the hiss from getting out of control, and mixed them down into this.
I started to notice a bit of a timing drift on the percussion tracks by the end of the track, which means I may need to treat smaller portions and edit them back into the grid. I doubt I’d use this technique on everything, but it can help add a lot of sonic character, especially when you’re going for an older feel.
For the zombie survival shooter No More Room In Hell, I’ve been working on creating new sound assets for the doors, hoping to match the game’s creepy atmosphere. To begin, I went through and screen-recorded footage of the various types of doors, gates, and barricades that needed sprucing up, so I had a better idea of what to record, and the approximate timing.
I brought my field recording kit out on a door safari, starting with some of the more interesting doorknobs and hinges in and around my home. While scouting around the neighborhood, I found an abandoned newspaper vending machine that looked promising. It wasn’t as squeaky as I had hoped, but I was able to get some good thumps and rattles, which proved useful for roll-up metal door sounds. Continue reading →
I’m proud as hell to say that Gamefront.com has included No More Room In Hell among the games with the best soundtracks of 2014. Check it out. We’re in the same company as Far Cry 4 and Dragon Age: Inquisition!
The latest patch for No More Room In Hell is out now. The main website is having some server issues, so the page might not be updated yet, but you can find the changelogs on Steam. I’ve contributed more tunes to the dynamic music system.
Check out the latest version of the free-to-play co-op survival shooter No More Room In Hell. It adds two new levels, including Camp Blood based on the classic Friday the 13th film franchise. I had tons of fun trying to replicate the signature sound.